Social Gaming Effects on Human Behavior With Regards to Socializing and Interacting With Others
But on the other hand, excessiveness in playing these games has caused some concerns about the possible side-effects they have on the players. Major concerns about these games are due to two main factors; first, the amount of time children spend and second, the nature of these games, particularly, when children spend their time playing to compensate for ignoring other educational-social activities and leisure time. They are potentially harmful, because computer games may be replaced by other activities such as homework, free reading or exercising. It has been observed that children addicted to computer games tend to play more and avoid social relationships.8 Recent studies indicated the significant statistics about the excessive use and addiction to games. However, the figures are various; for example, in the United State, one out of 10 is addicted to computer games. They may also be used as means to satisfy psychological needs of players who play games in an excessive way. As Wan and Chiou mentioned in their study, these needs are mentioned as need for fun, entertainment and recreation, overcoming psychological mechanisms, running away from reality, mutual social interactions, need for arousal and competition and need for feeling powerful expressions, like those who seek computer games in order to satisfy their social interaction because they would experience anxiety and distress facing the real world’s social situations. The players may practically prefer all the social interactions and relations occurring in the virtual environment to the real world, and they provide the need for stabilizing the social situation and sense of belonging through interaction with other playmates in the game. Moreover, recent studies showed that excessive use of computer games (more than 20 hours a week) would lead to negative impact on health, negative moods, depressive syndrome and weak social interactions.
The development of these thoughts in gamers could potentially lead to gamers becoming more violent and aggressive over time.
Old communities perish and new ones are born constantly, and gamers frequently shift between communities. However, the social networks and personal relationships that form the base of these communities may survive even though the disbandment of a community. It is possible that a new multiplayer community rises out of the old one’s ashes.
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McCauley, D. (2009). GamePolitics. Retrieved February 16, 2009, from GamePolitics Website: http://www.gamepolitics.com
University of Jyvaeskylae. "How Does Online Gaming Affect Social Interactions?." ScienceDaily. ScienceDaily, 20 September 2007.